"We had a very bad time at a race this year. The interesting thing is that using VI-CarRealTime we are confident we know what our problems are. They are not easy problems to solve but simulation gives us pointers on where to focus our efforts for next year".
VI-Motorsport is a software environment for vehicle modelling and dynamic analysis, which helps race cars designers and track engineers to predict vehicle performance when set-up parameters are modified, before the car is built and also in support of race events.
VI-Motorsport is based on a faster-than-real-time simulation solver which can predict the virtual car behavior, and has been extensively validated against test data in various race car series. The VI-Motorsport environment is complemented by the ability to create road data (both driverlines and tire contact profiles) starting either from GPS, laser or telemetry data measurements, or from a fully analytical description. Finally VI-grade’s advanced driver model allows users to drive the vehicle model around the specified track and to find the limits of the car.
For all those companies involved in the process of finding best vehicle set-up and performance whilst at the same time limiting economic resources, VI-Motorsport is an unprecedented support and a revolutionary aid to the engineering team.
VI-Motorsport includes following software modules: VI-CarRealTime, VI-Road, VI-Tires, VI-DriverR, VI-Animator and VI-SuspensionGen.
VI-Motorsport helps racing teams to reduce time needed to find the best set-up for a given car on a given circuit and to explore more design variants in less time.